ATXMTG "Build Your Own Standard" Overview & Rules

Dedicated to ATXMTG Build Your Own Standard play. BYOS is constructed format in which players choose two blocks and a core set, then brew!

ATXMTG "Build Your Own Standard" Overview & Rules

Postby eldashgato » Sun Jan 24, 2016 10:41 pm

Last updated February 16, 2017.

This document provides a basic outline of ATXMTG "Build Your Own Standard" (BYOS) deck construction rules. These rules are specific to ATXMTG BYOS tournaments but are based on Mark Rosewater's original proposal for the BYOS format. This is a living document, and may be updated over time. Our rules are similar to MaRo's, but do have some important differences.

FORMAT DESCRIPTION

This format was first described by MaRo for the 2007 Magic Invitational. In the BYOS format, each player chooses two blocks and one core set from Fifth Edition onward in order to build a 60-card (minimum) constructed deck. For example, a player could choose to build a deck using the card pool created by Magic Origins, Ice Age block (i.e, Ice Age, Alliances, Coldsnap), and Return to Ravnica block (i.e., Return to Ravnica, Gatecrash, Dragon's Maze). A player may use only cards printed in these sets to construct a deck, e.g., Lightning Bolt would not be a legal card in this deck, because it did not appear in any of these seven sets.

The BYOS format has its strengths:

  • It allows for exciting brews and gameplay. BYOS forces players to think long and hard about what blocks and core set they wish to build from. There is no clearly defined metagame.
  • BYOS allows players to make use of older cards that are too powerful to be reprinted, but not strong enough to see competitive Vintage, Legacy, or Modern play.
  • It lowers the barrier to format entry, because players can build solid decks with newer, widely available sets of cards.
  • It's a blast from the past!
LEGAL CORE SETS AND BLOCKS

As noted above, players construct decks from a card pool that consists of one core set and two blocks of their choosing.

Players choose one of the following core sets:

  • Fifth Edition
  • Sixth Edition
  • Seventh Edition
  • Eighth Edition
  • Ninth Edition
  • Tenth Edition
  • Magic 2010
  • Magic 2011
  • Magic 2012
  • Magic 2013
  • Magic 2014
  • Magic 2015
  • Magic Origins
Players may not choose a core set older than Fifth Edition (i.e., Alpha, Beta, Unlimited, Revised, Fourth Edition).

Players choose two of the following blocks:

  • Ice Age block - Ice Age, Alliances, Coldsnap
  • Mirage block - Mirage, Visions, Weatherlight
  • Tempest block - Tempest, Stronghold, Exodus
  • Urza's block - Urza's Saga, Urza's Legacy, Urza's Destiny
  • Masques block - Mercadian Masques, Nemesis, Prophecy
  • Invasion block - Invasion, Planeshift, Apocalypse
  • Odyssey block - Odyssey, Torment, Judgment
  • Onslaught block - Onslaught, Legions, Scourge
  • Mirrodin block - Mirrodin, Darksteel, Fifth Dawn
  • Kamigawa block - Champions of Kamigawa, Betrayers of Kamigawa, Saviors of Kamigawa
  • Ravnica block - Ravnica: City of Guilds, Guildpact, Dissension
  • Time Spiral block - Time Spiral, Planar Chaos, Future Sight
  • Lorwyn-Shadowmoor block - Lorwyn, Morningtide, Shadowmoor, Eventide
  • Alara block - Shards of Alara, Conflux, Alara Reborn
  • Zendikar block - Zendikar, Worldwake, Rise of the Eldrazi
  • Scars of Mirrodin block - Scars of Mirrodin, Mirrodin Besieged, New Phyrexia
  • Innistrad block - Innistrad, Dark Ascension, Avacyn Restored
  • Return to Ravnica block - Return to Ravnica, Gatecrash, Dragon's Maze
  • Theros block - Theros, Born of the Gods, Journey into Nyx
  • Khans of Tarkir block - Khans of Tarkir, Fate Reforged, Dragons of Tarkir
  • Battle for Zendikar block - Battle for Zendikar, Oath of the Gatewatch
  • Shadows Over Innistrad block - Shadows Over Innistrad, Eldritch Moon
  • Kaladesh block - Kaladesh, Aether Revolt
Players may not choose from the game's earliest expansions, i.e, Arabian Nights, Antiquities, Legends, Homelands, Fallen Empires.

Players may not use special sets such as Modern Masters, Portal, Portal Second Age, Planechase, or Conspiracy, or cards that appeared only in Commander precons and other special sealed products.

BAN LIST

In our version of BYOS, players may not use any cards on the Legacy ban list or any card that was banned in Standard during its heyday. Please note that our rules differ from MaRo's rules, in which cards banned in Legacy and Block Constructed are banned in BYOS. This means we allow players to use cards such as Lingering Souls, Intangible Virtue, Voltaic Key, Cursed Scroll, and Squandered Resources, which are banned in block constructed tournaments. It also means that players may not use cards such as Stoneforge Mystic or Jace, the Mind Sculptor, which were legal in block constructed but banned in Standard.

The following cards are banned in ATXMTG BYOS tournaments:

Kaladesh Block

Shadows Over Innistrad Block

Battle for Zendikar Block

Khans of Tarkir Block

Scars of Mirrodin Block

Zendikar Block

Mirrodin Block

Onslaught Block

Mercadian Masques Block

  • Gush (banned in Legacy)
Urza's Saga Block

Tempest Block

Mirage Block

Ice Age Block

6th Edition

5th Edition

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Re: Eternal Struggle "Build Your Own Standard" Overview & Ru

Postby oinksterthepig » Mon Jan 25, 2016 9:29 am

Hey guys I'm excited about your interest in the format. I'll just address a few points.

1: To jace or not to jace?

The format was created in 2007 before zendikar block and it's caw blade insanity. Maro said cards banned in block or legacy were banned, but not cards banned from std. After some thought we decided to err on the side of caution and ban cards that were banned in std as well. If interest in the format continues we may revisit this decision. It would have been frustrating if our first attempt at this brewer format were jsut full of decks like this http://magic.tcgplayer.com/db/deck.asp?deck_id=862959.

2: To proxy or not to proxy?

Tedrow had some concerns about proxy because due to the formats more esoteric nature people may be less familiar with what the cards do. Especially compared to the eternal struggle where everyone knows what a mox does. I personally am not wanting card availability to deter players, but agree that the vintage proxy rules/enforcement is too relaxed for an format with a bunch of off the wall cards. final word on this forthcoming.

3: Here is a link to the invitational lists from 2007 with the format. Ice age does seem a bit over represented and some of these decks would not even be legal now (survival banned after this event)

http://magic.wizards.com/en/articles/archive/event-coverage/choose-your-own-standard-decklists-2007-10-20

This format interests me personally because of deckbuilding decisions. You can't just build a deck of all the three damage burn spells. or all the most efficient creatures. Similarly we're hoping degenerate combos will be difficult to assemble though sneak and show does seem a bit easy to build.

Blocks with multi color cards should have the individually most powerful cards, but maybe not the mana to get it all to work. Last of all this could be a chance to play cards that jsut don't quite make the cut in other formats (fact or fiction, tamiyo, tooth and nail, etc. . .)

Looking forward to it.
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Re: Eternal Struggle "Build Your Own Standard" Overview & Ru

Postby eldashgato » Mon Jan 25, 2016 2:21 pm

I think the final verdict is: We would allow playtest cards (proxies) in a BYOS event, but if and only if the entire deck is printed out and sleeved up in front of basic lands. As you note, it's esoteric and not like Vintage, where we can expect people to know what (most of) the format staples are with just a word or two (in some cases, just a picture) to go on.
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Re: Eternal Struggle "Build Your Own Standard" Overview & Ru

Postby MattH » Tue Jan 26, 2016 11:50 am

I would drop the block-specific bans. There's an elegance to "banned in Standard --> banned in byo Standard", and there's only one semi-concerning card that would be allowed under my proposed ruleset (Cradle).
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Re: Eternal Struggle "Build Your Own Standard" Overview & Ru

Postby eldashgato » Wed Jan 27, 2016 3:22 am

After discussing it with several different players, Oinkster and I agree with the arguments for nerfing the block-specific bannings, and just focusing on the Standard/Legacy ban list. I've updated the ban list to reflect this. I also fleshed out the format description a little bit more to clear up some ambiguities.
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Re: ATXMTG "Build Your Own Standard" Overview & Rules

Postby eldashgato » Wed Jan 27, 2016 6:27 pm

Renamed from Eternal Struggle to ATXMTG. Makes more sense, looks cleaner, etc.
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Re: ATXMTG "Build Your Own Standard" Overview & Rules

Postby MattH » Tue Feb 02, 2016 1:35 pm

this format is gas
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Re: ATXMTG "Build Your Own Standard" Overview & Rules

Postby oinksterthepig » Sat Feb 20, 2016 8:54 am

We had 11 last night for BYOS at wonko's. this was especially encouraging with the knowledge that several interested players were not able to attend due to conflicts.
Archetype breakdown.
delver: ice age/innistrad/m12
jund: rav/alara/m11
eldrazi: zen/bfz/5th?
valakut: time spiral/zen/m11
esper control: time spiral/innistrad/m11
worldgorger dragon: odyssey/mirage/5th?
turbofog: mirrodin/tempest/10th?
living end: time spiral/alara/m11
goblins: invasion/onslaught/m12
dredge: odyssey/rav/7th
dragonstorm: ice age/time spiral/9th

Time spiral was by far the most represented due to having an ocean of weird mechanics and reprints including some of the most efficient card draw (ancestral visions) and "fast" mana (lotus bloom). Also notably no one playing time spiral played tarmogoyf.

Combo was heavily represented with dragonstorm going 4 - 0, but the two fairest decks Jund and esper control came in 2nd and 3rd (both only losing to dragonstorm in close three game sets) so it's any decks game.

Some questions remain though. Where is lorwyn block and it's obvious tribal synergies? (faeries most notably) Where was the obvious combo of sneak and show? Is time spiral just too good? (doubtful) and most importantly why did valakut suck? (Josh Graves went 0 - 4).
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Re: ATXMTG "Build Your Own Standard" Overview & Rules

Postby oinksterthepig » Mon Jan 23, 2017 4:04 pm

the following cards are banned in BYOS to maintain consistency with our previous banlist policy. Tedrow will update the main post soon

[deck]reflector mage
emrakul, the promised end
smuggler's copter[/deck]
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